02 Game Types

Nine ways
to frag.

Classic deathmatch, frozen-statue team fights, objective chaos and pure movement races. The host can switch modes on the fly, and every match ends with a vote on what to play next.

FFA

Free-for-All

Everyone for themselves. First to 20 frags or the leader after 10 minutes. Ties go to sudden death.

Every rail for itselfFirst to 20 frags
TDM

Team Deathmatch

Red versus Blue. Friendly rails only nudge teammates and pass straight through to the enemy behind them.

Red vs BlueFirst to 20 frags
FRZ

Freeze Tag

Hits freeze enemies into glowing statues. Stand next to a frozen teammate to thaw them. Freeze the whole enemy team to take the round.

Red vs BlueFirst to 12 rounds
KOTH

King of the Hill

Hold the glowing disc alone to score. It jumps to a new spot every 30 seconds, so the fight keeps moving.

Red vs BlueFirst to 100 points
KC

Kill Confirmed

Frags drop spinning tags. Grab enemy tags to score and grab your own team's tags to deny the other side.

Red vs BlueFirst to 25 tags
RACE

Rail Race

Eight checkpoints that you can only reach with rail jumps and wall kicks. Rails push instead of kill. Play solo for time trials.

Every rail for itselfFirst to 3 laps
KO

Low-G Knockout

40% gravity. Rails hit like cannons. Blast rivals into the void and claim the knockout.

Every rail for itselfFirst to 15 knockouts
BALL

Rail Ball

Grab the ball, then carry or throw it through the enemy's glowing hoop. The carrier can only push, so your team has to escort.

Red vs BlueFirst to 5 goals
SOC

Rail Soccer

A giant physics ball. Shoot it toward the enemy goal and shove defenders out of the way.

Red vs BlueFirst to 5 goals
End of match

You pick
what's next.

After the results screen, everyone votes on the next game type and then the arena. Ties are broken at random. The match only travels if the arena changes.