03 Battlegrounds

Thirteen
arenas.

Old-school arenas inspired by the classics: gothic castles, rusted forges, floating docks in deep space and stations above bottomless shafts. All of them are built for rail-jumps.

A·01 — Medium

Proving Grounds

The original white-box arena. Platforms, pillars and center cover.

Clean skyNo hazards
A·02 — Small

The Forge

Rusted industrial base. Pads to both smokestack perches.

Hellfire skyLava channels
A·03 — Small

Frost Pit

Blue gothic stone and ice. Ice perches and pit ledges.

Night skyNo hazards
A·04 — Small

Neon Box

Tech panels and grates. Floor-to-tower launch.

Deep space skyNo hazards
A·05 — Medium

Sun Temple

Gothic temple courtyard. Corner pads to the pyramid top.

Dusk skyLava pools
A·06 — Medium

Sky Docks

Floating platforms in space. Long island-to-island launches.

Deep space skyThe void
A·07 — Medium

Data Core

Tech base. Core top and corner towers.

Deep space skyNo hazards
A·08 — Large

Citadel

Red gothic castle. Rampart-to-rampart launches.

Hellfire skyLava pools
A·09 — Large

Red Canyon

Mesas and gothic walls. Mesa-to-mesa launches.

Dusk skyLava pools
A·10 — Large

Orbital Station

Space station. Reactor top and outer-deck launches.

Deep space skyBottomless shafts
A·11 — Medium

The Long Drop

Hovering floors over the void. Five-pad deck and sniper porches.

Deep space skyThe void
A·12 — Large

Twin Spires

Two towers, split bridges. Sniping decks on both towers.

Deep space skyThe void
A·13 — Medium

Coolant Deck

Three tiers around a molten pool. Covered corridor ring.

Industrial skyMolten pool
FIELD Hazards & tools

The map is a weapon.

PAD

Jump pads

Glowing discs that fling you along a fixed arc to a landing spot. You keep air control, and launches are predicted on your client so they feel instant online.

LAVA

Lava

Kills on touch. A rail that lands within 2.8 m of an enemy shoves them away from the impact, straight into it.

VOID

The void

Bottomless shafts and open space. Push someone in within six seconds of your last hit and you get the frag.